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	<title>PlayStation Gang &#187; BioShock Infinite</title>
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	<link>http://www.playstationgang.com</link>
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		<title>PS4 and PC are “very much similar beasts”</title>
		<link>http://www.playstationgang.com/ps4-and-pc-are-very-much-similar-beasts/</link>
		<comments>http://www.playstationgang.com/ps4-and-pc-are-very-much-similar-beasts/#comments</comments>
		<pubDate>Wed, 07 Aug 2013 04:50:16 +0000</pubDate>
		<dc:creator>Magadala See</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[PS4]]></category>
		<category><![CDATA[BioShock Infinite]]></category>
		<category><![CDATA[Creative Director]]></category>
		<category><![CDATA[Irrational Games]]></category>
		<category><![CDATA[Ken Levine]]></category>

		<guid isPermaLink="false">http://www.playstationgang.com/?p=16700</guid>
		<description><![CDATA[Creative Director/co-founder of Irrational Games Ken Levine, best known for the Bioshock Infinite title was in a recent interview with Eurogamer, where he discussed the next-gen console and PC. He feels that they are “very much similar beasts” and the most important aspect is going to be “more about the software.” Levine gave his input on the&#8230;]]></description>
				<content:encoded><![CDATA[<p>Creative Director/co-founder of Irrational Games Ken Levine, best known for the Bioshock Infinite title was in a recent interview with<a href="http://www.eurogamer.net/articles/2013-08-06-ken-levine-finds-chromecast-tech-more-exciting-than-next-gen" target="_blank"> Eurogamer</a>, where he discussed the next-gen console and PC.</p>
<p>He feels that they are <em>“very much similar beasts”</em> and the most important aspect is going to be <em>“more about the software.”</em></p>
<p>Levine gave his input on the ongoing console war by saying,<em> “People want to talk about owning the living room. I don’t think the living room matters that much any more,</em></p>
<p><em>“It’s about wherever you want to game and having your experience. I’m not just saying playing an iPhone game, I’m saying having your game – your big, hardcore game – playing on whatever screen you wanted.”</em></p>
<p>With all the technology we have today, Levine knows that gaming will advance and reach places it has never been before.</p>
<p>He states,<em> “The technology’s there – it’s actually very, very cheap,” Levine said. “I’m just waiting for someone to do it, because letting gamers define their experience – how they play it, where they play it – that’s where it’s going. Gamer-driven experiences. That’s what excites me.”</em></p>
<p>Irrational Game&#8217;s current objective is to focus on the DLC  &#8217;Burial at Sea&#8217; for Bioshock Infinite. The team is<em> “working on our engine technology in general.”</em> At the moment, they don&#8217;t have the <em>“have the bandwidth to think about”</em> next gen titles.</p>
<p>How do you feel about Ken Levine&#8217;s statements? Comment below.</p>
<p><a href="http://www.vg247.com/2013/08/06/ken-levine-feels-pc-and-next-gen-systems-are-very-much-similar-beasts/" target="_blank"> Source</a></p>
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		</item>
		<item>
		<title>PSG Review: Bioshock: Infinite</title>
		<link>http://www.playstationgang.com/psg-review-bioshock-infinite/</link>
		<comments>http://www.playstationgang.com/psg-review-bioshock-infinite/#comments</comments>
		<pubDate>Wed, 08 May 2013 20:32:52 +0000</pubDate>
		<dc:creator>Saurav</dc:creator>
				<category><![CDATA[PS3]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[BioShock Infinite]]></category>
		<category><![CDATA[Irrational Games]]></category>
		<category><![CDATA[Review]]></category>

		<guid isPermaLink="false">http://www.playstationgang.com/?p=11716</guid>
		<description><![CDATA[Bioshock: Infinite starts off in a lighthouse. Memory lanes are revisited but differences from the previous installment begin presenting themselves from the onset. As you go up a dark tower, you find a dead man on the ground with bag over his head and a note on his face which reads &#8220;Don&#8217;t disappoint us.&#8221; The&#8230;]]></description>
				<content:encoded><![CDATA[<p>Bioshock: Infinite starts off in a lighthouse. Memory lanes are revisited but differences from the previous installment begin presenting themselves from the onset. As you go up a dark tower, you find a dead man on the ground with bag over his head and a note on his face which reads &#8220;Don&#8217;t disappoint us.&#8221; The next step consists of getting into a chair and blasting yourself off into the sky.</p>
<p>Third in the series of the Bioshock franchise, Bioshock: Infinite begins as a vision, a spectacle. An imagery of Utopia is conveyed through a church which is shown bathed in candlelight and a thin layer of water. It is a bizarre setting of early 20th century America. The first few minutes contains tones of Protestant beliefs and a vision of a carnival is thrown in. The city is named as Columbia and you play a carnival game called “cast the devil out” where some eerie power is used to lift a small cartoon devil in the air.</p>
<p>The seemingly unreal vision goes on for about fifteen minutes when suddenly Bam!; the main character stabs a guard in the neck and Bioshock: Infinite begins earnestly.</p>
<p><img class="size-full wp-image-11844 alignnone" alt="columbia" src="/wp-content/uploads/2013/05/columbia.jpg" width="620" height="332" /></p>
<p style="text-align: center;"><em> The City in Clouds</em></p>
<p>Bioshock: Infinite resembles Call of Duty to some extent but the game is essentially a corridor based FPS with magical undertones. The combat is somewhat unexciting when compared to games in the level of Call of Duty. The city of Columbia, which is present in massive details in the game, also feels like an added accessory.</p>
<p>The problem of a badly divided personality, which plagues the earlier installments of the game, is also present in Bioshock: Infinite. However, the difference is that exploration in the game is interesting to a large extent. Exploration is punctuated with combat as you make your way through slums, factories and even a beach resort in the sky. The excesses of American imperialism are vividly portrayed through various museum artifacts. The various environment settings are fascinating to explore, the only drawback being that you have to combat a large number of boring enemies to reach new areas.</p>
<p>The narration of the story of the game however is flawless to a large extent, You assume the role of Booker Dewitt, a tough guy from the surface with a gambling debt who is sent to  this place in the sky to rescue Elizabeth, a magical girl with mysterious powers relating to the time and space continuum. Elizabeth and the city, Columbia are the focal points of the story. The first half of the narrative is well rounded and sound but then in the second half problems arise.</p>
<p><img class="size-full wp-image-11845 alignnone" alt="bioshock-infinite-10" src="/wp-content/uploads/2013/05/bioshock-infinite-10.jpg" width="592" height="333" /></p>
<p style="text-align: center;"><em>Let&#8217;s have a dance, should we?</em></p>
<p>Focus seems lacking in the second part of the narrative as a bevy of added accessories such as smatterings of religion, hints of metaphysics, a notion of race and a few half-fleshed characters are added to the mix and the setting of the city, which is the most interesting and beautiful part of the game, is relegated to the background. The game is mostly combat oriented towards the end and the ending is akin to a typical sci-fi multiverse fantasy.</p>
<p>There are some moments of brilliance in the game like a simple duet between Elizabeth and Booker and a somewhat charming pair of multi-dimensional dry British wits, but such occasional sparks are not enough to match the Big Daddies of Bioshock or the character of Andrew Ryan.</p>
<p>The final verdict on the game is that the setting is awesome, but the gameplay and story is not at par with it. Although that&#8217;s true, the fact remains that fans of the series are definitely going to try it no matter what. For those who&#8217;re new to the series, it&#8217;s still worth a shot, if only for the beautiful setting and decent enough story.</p>
<h1><strong>Review Score &#8211; 4/5</strong></h1>
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		</item>
		<item>
		<title>BioShock Infinite launch trailer</title>
		<link>http://www.playstationgang.com/bioshock-infinite-launch-trailer/</link>
		<comments>http://www.playstationgang.com/bioshock-infinite-launch-trailer/#comments</comments>
		<pubDate>Mon, 25 Mar 2013 16:30:00 +0000</pubDate>
		<dc:creator>Charly Pierre</dc:creator>
				<category><![CDATA[PS3]]></category>
		<category><![CDATA[Video]]></category>
		<category><![CDATA[BioShock Infinite]]></category>
		<category><![CDATA[trailer]]></category>

		<guid isPermaLink="false">http://www.playstationgang.com/?p=10410</guid>
		<description><![CDATA[]]></description>
				<content:encoded><![CDATA[<p><iframe src="http://www.youtube.com/embed/8f3XJePYPpo" height="315" width="560" allowfullscreen="" frameborder="0"></iframe></p>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>BioShock Infinite Industrial Revolution Pack Trailer</title>
		<link>http://www.playstationgang.com/bioshock-infinite-industrial-revolution-pack-trailer/</link>
		<comments>http://www.playstationgang.com/bioshock-infinite-industrial-revolution-pack-trailer/#comments</comments>
		<pubDate>Thu, 24 Jan 2013 17:20:41 +0000</pubDate>
		<dc:creator>Charly Pierre</dc:creator>
				<category><![CDATA[PS3]]></category>
		<category><![CDATA[Video]]></category>
		<category><![CDATA[BioShock Infinite]]></category>

		<guid isPermaLink="false">http://www.playstationgang.com/?p=7869</guid>
		<description><![CDATA[]]></description>
				<content:encoded><![CDATA[<p><iframe width="560" height="315" src="http://www.youtube.com/embed/dA3A8mDs0EQ" frameborder="0" allowfullscreen></iframe></p>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Bioshock: Infinite Video shows Motorized Patriot gameplay</title>
		<link>http://www.playstationgang.com/bioshock-infinite-video-shows-motorized-patriot-gameplay/</link>
		<comments>http://www.playstationgang.com/bioshock-infinite-video-shows-motorized-patriot-gameplay/#comments</comments>
		<pubDate>Thu, 08 Mar 2012 16:40:00 +0000</pubDate>
		<dc:creator>Debabrata Nath</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[BioShock Infinite]]></category>
		<category><![CDATA[PS3]]></category>

		<guid isPermaLink="false">http://www.playstationgang.com/?p=1387</guid>
		<description><![CDATA[Irrational&#8217;s released a brand new video for Bioshock: Infinite and it shows gameplay of one of the new enemy types from the game &#8211; the Motorized Patriot. The game&#8217;s launches on October 16 this year, watch the video below.]]></description>
				<content:encoded><![CDATA[<p><a href="/wp-content/uploads/2012/03/BioShock-Infinite-Motorized-Patriot-Revealed-Meet-Your-Red-White-And-Blue-Nightmare.jpg"><img class="alignnone size-medium wp-image-1388" title="BioShock-Infinite-Motorized-Patriot-Revealed-Meet-Your-Red-White-And-Blue-Nightmare" src="/wp-content/uploads/2012/03/BioShock-Infinite-Motorized-Patriot-Revealed-Meet-Your-Red-White-And-Blue-Nightmare-300x175.jpg" alt="" width="300" height="175" /></a></p>
<p>Irrational&#8217;s released a brand new video for Bioshock: Infinite and it shows gameplay of one of the new enemy types from the game &#8211; the Motorized Patriot. The game&#8217;s launches on October 16 this year, watch the video below.</p>
<p><iframe src="http://www.youtube.com/embed/NRM0aXbP3hA" frameborder="0" width="420" height="315"></iframe></p>
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		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>BioShock Infinite Release Date Confirmed</title>
		<link>http://www.playstationgang.com/bioshock-infinite-release-date-confirmed/</link>
		<comments>http://www.playstationgang.com/bioshock-infinite-release-date-confirmed/#comments</comments>
		<pubDate>Thu, 01 Mar 2012 15:32:18 +0000</pubDate>
		<dc:creator>Charly Pierre</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[BioShock Infinite]]></category>
		<category><![CDATA[Playstation 3]]></category>

		<guid isPermaLink="false">http://www.playstationgang.com/?p=914</guid>
		<description><![CDATA[BioShock Infinite will hit our shelves in North America on October 16, 2012, and will be available for other regions on October 19, 2012. Ken Levine,creative director at Irrational games add quote&#8221;After BioShock, we had a vision for a follow up that dwarfed the original in scope and ambition,&#8221; . &#8220;BioShock Infinite has been our&#8230;]]></description>
				<content:encoded><![CDATA[<p><a style="text-align: center;" href="/wp-content/uploads/2012/03/bioshockinfinite.jpg"><img class="aligncenter  wp-image-915" style="border-style: initial; border-color: initial;" title="bioshockinfinite" src="/wp-content/uploads/2012/03/bioshockinfinite-1024x640.jpg" alt="" width="491" height="307" /></a></p>
<p>BioShock Infinite will hit our shelves in North America on October 16, 2012, and will be available for other regions on October 19, 2012.</p>
<p>Ken Levine,creative director at Irrational games add quote&#8221;After BioShock, we had a vision for a follow up that dwarfed the original in scope and ambition,&#8221; . &#8220;BioShock Infinite has been our sole focus for the last four years, and we can&#8217;t wait for fans to get their hands on it.&#8221;</p>
<p>BioShock Infinite will be available on  PlayStation 3, Xbox 360, and PC.</p>
<p style="text-align: center;">
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