At the GDC conference, Sony announced the exact PlayStation 4 specifications. Below is the list.
- 64-bit x84 arch
- Low power consumption
- Low heat
- 8 cores, HW threads
- 2MiB L2-cache per 4 core group, 32kib I1 I/D-cache
- PlayStation Shader Language
- Similar to HLSL
- Allows featured BEYOND DirectX 11 and OpenGL 4.0
- Tessellation, adding geometric detail to smooth edges or create more organic shapes
- Unspecified, but will have “a very large hard drive in every console.”
- Windows 7-bit
- Tools are full integrated into Visual Studio 2010 and 2012
Are you happy with the power of the new console? Let us know below.